I’m a Virtual Reality technologist with a background in Illustration and Graphic design with a strong interest into “Immersive Virtual Reality”, serious games and play while learning.
My work orbits around kinetic didactic mechanisms, empathy, and the use of UX design at the center of human interaction.
I work in the development of software games with visuals journeys through exploring animated scenarios in which the spectator can explore a world full of meaningful interactions.
I have completed a Bsc. in creative computing in 2016, My final work was a VR interactive installation were the spectator could perceive in an artistic way how someone with autism might perceive the world. At the moment I am completing a Msc. Serious Games and Virtual reality at the School of simulation and visualization at the Glasgow school of art.
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