“The Bittersweet” – Log Ten


This blog post it’s dedicated only to portray the testing of what I have done so far, yesterday tested the transition from MAC to PC in UNITY , transferred my scenes from one place to another as my current MAC is not able to handle graphics properly without giving me errors, so took the assets and tested it for the LEAP MOTION and OCULUS.

I was a bit scared that because the core assets of LEAP motion on the store are deprecated I was not sure that it would work on the next machine but after some tweaking it did.

Another week  and two more weeks to go HOORAY!